Othello Buch von Ted Landau

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Das Original von Ted Landau

zum Download als Pdf-Datei

Othello: Brief & Basic

Ted Landau

Preface

Introduction

1. Get More Stable Discs, Not Just More Discs

2. Not All Squares Were Created Equal

3. Control of the Game: Mobility Optimization and Dynamic Square Evaluation

4. Good Moves and Bad Moves: Gaining control

5. Good Moves and Bad Moves: Planning Ahead

6. Isolated C-square Traps

7. Unbalanced Edges

8. Controlling the Main Diagonal: Stoner Traps and More

9. Gaining and Losing Tempo

10. Odd and Even Regions of the Board

11. Blocking Techniques: Access and Poisoned Moves

12. The Semi-forcing Move

13. Mobility Reconsidered

14. The Opening: The Three Basic Variations

15. The Opening: Quiet Moves

16. Midgame Strategy: Patterns

17. The Endgame: The Final Count

18. The Endgame: Counting on More than Just Counting

19. Edge Play: General Concepts & Initiating Edges

20. Edge Play: Developing and Resolving Edges

21. Decisive Moves and Prioritizing of Moves

Putting it all Together: The Complete Game

Final Considerations and Conclusions

Appendix: Selected Game Transcripts

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